Welcome to Otherworld!

Otherworld was supposed to be a persistent browser-based game (PBBG) where pretty much everything is possible. We reached for the stars and found out the ladder was too short. Now it's time to start from scratch and go back to the basics.

The first stage will be a purely freeform chatroom rpg where everything is up to the players. But hopefully it won't stop there. The plan after that is to include an ingame item and resource system. I'm trying not to think too far ahead right now, because if it gets too bloated, it won't get finished at all.

The core concepts